Here's the pretty much finished menu screen type thing that will be looping whenever nobody's using or wants to ignore it. The button pushing bit is supposed to be a subtle hint to the audience that they should push the buttons on their table to make stuff happen.
Frank's TV from Retchy on Vimeo.
We've had quite a few tutorials about this project now, and have come up with quite a few ideas for the animations and their level of interactivity - it's just a case of narrowing down which ideas we actually want to use and deciding on the structure fairly soon so we can start planing our time properly. We were talking about possibly upping the level of interactivity a bit by somehow introducing multiple endings to some of the mini narratives we've come up with. David filmed one of his ideas the other day about two security cameras finding each other and falling in love - maybe we could have a tragic ending or something as well, and have the audience decide which one they want to see. Or if there are lots of people, have a vote? I dunno. Even these simple ideas are introducing much more technical problems that I wouldn't have a clue how to solve, and they might also intrude too much on the audience.