Thursday, 28 February 2008

Hand Drawn Mapping

Here are a couple of quick tests I did the this week up at the factory. It's really hard to avoid falling into the Tron aesthetic when you're doing this kind of stuff, which is exactly what I found myself doing at first, and being annoyed when it looked a bit shit. So I decided to quickly try out this idea instead, drawing out the projection map by hand.

Hand Drawn Mapping from Retchy on Vimeo.

I thought, although it's a bit rough, that this was a promising line of enquiry so I decided to give it a proper go the next day. Unfortunately I didn't have much time then either, so this is only marginally improved but much clearer I think. I'll have some full days there next week to try out more stuff, like doing some sort of transition from having the video footage in the background to isolating the outlined shapes by fading the background out or something. Or maybe doing some line drawn animation to project behind the triangles etc...

Hand Drawn Mapping - Slightly Better from Retchy on Vimeo.

I quite like the effect at the end when I moved the camera out of position, maybe I can develop that a bit more. I'm going to try and get my head around somehow filming it so that I can project the bit where I'm drawing the outlines away from the hanging shapes, so that it's more obvious what's going on, and then move the paper into position so it lines up with the hanging shapes. The shapes, and their shadows, are getting in the way a bit at the moment. This may involve doing it all backwards. My head hurts.

I'm also going to try filming with my Super 8 camera to see how it looks, and b) to find out if the camera actually works or not. I don't think I have time to try 16mm - maybe it's something to do next term.

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